8/11/2023 0 Comments Europa universalis 4 review videoManaging violent uprisings is something you’ll always have to do, and if you’re the emperor, you’ll have to do it for your lazy subjects as wellĪnd then there’s the mercenaries. The estate mechanics has simultaneously been easier to manage, and been made deeper. You can for an example give the burghers a monopoly on a specific trade goods, giving you an upfront cash injection, as well as an increase to mercantilism, at the cost of long term profit from the trade goods that you’re giving them, as well as maximum absolutism. You’re also able to issue special privileges to the estates, and there’s a long list of them, all having their own advantages and disadvantages. You no longer assign provinces to them, instead their land ownership is simply a percentage of your nation’s land. The estates are now a bit more abstract, and also more interesting. The two most major changes are the changes to the estates and how mercenaries work. And this time around, the changes the patch brings are substantial enough that it really deserves its own segment. This review is not for the patch, but it can sometimes be hard to keep the patch content and the DLC apart. The game actually gives you a handy feature list in-game! The patch And the free patch this time around really does a lot for the game. Pretty much all the changes that are not related to the Holy Roman empire or Catholicism are changes that won’t be noticeable until around the year 1700 or later.Īs with every major DLC that Paradox releases, there’s also a free content patch, that makes sure that all the mechanics that ties in with what the DLC adds are up to date and works, and which also adds new things and improves some older things. This region of the game was likely the most fleshed out and interesting when Europa Universalis 4 was first released, but with how much the rest of the world has been improved, it’s almost ended up feeling a bit stale in comparison.Īs well as making the area in and around the Holy Roman empire more interesting, this expansion also improves the late game. And now it’s finally time for Central Europe to get some time in the spotlight. Over the course of now 13 expansions and 3 “content packs”, there’s hardly a thing about the game that has not at least been tweaked since launch. Ultimately, it's a great game with insane player freedom, and some of the best (and only) grand strategy out there but mirred by poor executive decisions.Europa Univerasalis 4 has been out since 2013 and over time the game has expanded and evolved a lot. Games like Rome: Total War had expansions priced similarly and they were nearly full new games. All the aesthetic changes would previously had been bolstered by mods but you're left hoping they update the mod after the update breaks it, and even then it might just not be compatible. I'm tried of paying $20-30 for something nobody wanted to solve problems they created. I was the latter and it made the experience very poor, I decided to try a month of the subscription and it's obvious they're paywalling enjoyment of the game. Otherwise you're stuck paying hundreds for the DLC or trying to play the game with only a couple and slowly getting them. If you're the type that doesn't mind paying a subscription, especially for a game with multiplayer this poorly implemented, then by all means go ahead. They've attempted to mitigate this late in the game's life by releasing a subscription service. No game should have "DLC required to have fun" and this game does. Release a *mostly* complete game and then release expansion pack priced DLC that provides the solutions to the problems they create in "Free Updates". Paradox's strategy is pretty obvious at this point. If EU5 maintains this game's DNA it'll be well worth playing. One of the best Paradox has ever released and the best in recent memory.
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